
In its first two days on store shelves, Starcraft II was purchased 1.5 million times. Now, more than a month has gone by, and we now know how many copies of the game were sold in that first month. I’m taking guesses now.  Let’s see. It sold 1 million on day one, and half a million on day two. If you assume it continues losing half its business every day, the total for the month comes in around 1.9 million copies sold. If you assume it’ll sell 1.5 million every two days, then it comes in at 23.25 million copies sold.
Well, neither of those extrapolations are correct, because, according to Blizzard, the game sold 3 million copies in one month. That’s like forty billion smackaroos. Note that I didn’t not name a currency there. I’m sure 3 million copies sold equates to 40 billion something. I’m very clever.
I’d just like to remind everyone that Starcraft II is only on the PC. And it’s a real-time strategy game. And it just sold 3 million copies in its first month out. And it’s 2010, not 2000. Mind=blown.
via Gamasutra